AGV (automated guided vehicle) – The first mobile robots to enter the industry, which first followed defined paths on the floor marked by tape. Now AGVs can be fully-autonomous, computer-controlled, wheel-based load carriers that do not require an onboard operator. 

AMMR (autonomous mobile manipulation robot) – A type of AMR, AMMRs include a smart, robotic arm for picking or materials transfer from a mobile platform. 

AMR (autonomous mobile robot) – A mobile robot that has onboard intelligence systems that allow it to learn its surroundings either by having a blueprint uploaded or by driving around to dynamically develop maps of its surroundings. 

ArUco Tag – Fiducial markers our Swift robot reads to confirm its location and increase picking accuracy.

AS/RS (automated storage and retrieval system) – Robotically-driven shuttle systems that navigate on a fixed track and automatically shuttle inventory back and forth from dense, fixed storage locations. 

Automated Cart – A subcategory of AMRs, that  are designed to lead or follow workers around and work alongside humans.

Bolt™A collaborative autonomous mobile robot (AMR), designed to work with and around people for handling and transporting materials within and between zones in a traditional warehouse environment.

cASRS (Cube Automated Storage & Retrieval Systems) – systems that are storage hives where robots move to store and retrieve bins for delivery to a pick/put station.

Depth Mapping – Refers to Flash using an eye-safe infrared dot matrix to find the surface area, shape, and depth of an object to be used by Swift when attempting to pick.

Flash™ – A high-performance combination product dimensioner and photo booth, used to capture SKU information and communicate through SwiftLink™ to teach Swift robots how to find products on shelving.

Flashing – The process of capturing product data using Flash. The data captured by Flash is uploaded and stored in SwiftLink, including the product’s UPC, a 3D image, an RGB image, and its weight.

GUI (Graphical User Interface) – The part of the software that allows users to interact with the product.

HMI (Human Machine Interface) – The touch-sensitive display screen on the machine that allows for user interaction with the product.

PA-AMR – Collaborative robots that move in the same area as human operators, moving to a pick/put location and waiting for a human to pick/put an item. 

Perception – As it relates to Swift and Flash, it is software that enables the robots to pick objects using depth mapping and ArUco tags.

Piece Picking Robot – Robots that pick goods from various goods-to-person storage systems. 

Rack – Sometimes referred to as a “bay,” it is a metal structure commonly used in warehouses for holding shelves.

SLAM (Simultaneous Localization and Mapping) – The process of creating a map using a robot or unmanned vehicle that navigates the environment while using the map it generates. SLAM is the technique behind robot mapping or robotic cartography.

Slot- One submodule of a shelf where a specific product is stored. A slot is assigned a specific code in the IAM Robotics system and labeled with an ArUco tag.

Slotting – The process of correlating a product’s unique UPC to a slot in the IAM Robotics database. Slotting allows Swift robots to look up product characteristics obtained from Flash.

Stationary Robotic Arms – Sometimes paired with shuttle systems to extend the level of automation, robotic arms are multi-jointed limbs that can be used to lift, turn, move, and manipulate a wide range of products in the typical DC or warehouse.

Swift™ – An autonomous, material-picking robot that uses integrated obstacle detection technology to navigate multiple aisles safely and accurately, and picks and transports products at human-level speeds.

Tare/Taring – As it relates to Flash, to tare is to adjust its weight scale to properly measure zero weight when empty.

Robot Zone  – A predefined area where a robot operates and where it can combine its sensory input with a preloaded software map.